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Ultimate Crystal Magic

When your "Crystal Beast" monster is destroyed by battle: You can send 7 "Crystal Beast" cards with different names from your hand, Deck, and/or face-up field to the GY; Special Summon 1 "Ultimate Crystal" Fusion Monster from your Extra Deck. (This is treated as a Fusion Summon.) If a face-up "Ultimate Crystal" monster you control leaves the field because of an opponent's card effect: You can banish this card from your GY; place any number of "Crystal Beast" monsters from your GY, face-up in your Spell & Trap Zone as Continuous Spells.

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Card Type
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Trap

Category
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Normal Trap

Archetypes

Crystal

Alternate Artwork

Sets

  • LED2-EN040
    SR

    Legendary Duelists: Ancient Millennium

  • LDS1-EN117
    UR

    Legendary Duelists: Season 1

  • SDCB-EN037
    C

    Structure Deck: Legend of the Crystal Beasts