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U.A. Locker Room

(This card is always treated as a "F.A." card.) Target 1 "U.A." or "F.A." monster you control or in your GY; add it to the hand, and if you do, you gain 500 LP, then you can apply this effect. ● Reveal any number of "U.A." and/or "F.A." monsters in your hand, shuffle them into the Deck, then draw cards equal to the number of shuffled cards. You can only activate 1 "U.A. Locker Room" per turn.

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Card Type
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Spell

Category
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Quick-Play Spell

Archetypes

F.A., U.A.

Alternate Artwork

Sets

  • PHRA-EN062
    C

    Phantom Rage