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MD

Sinful Spoils Subdual

Take 1 Level 5 or higher Illusion monster from your Deck and either add it to your hand or Special Summon it, but if you Special Summon it with this effect, you cannot activate its effects during the Main Phase this turn. You can banish this card from your GY, then target 1 face-down card you control; return it to the hand, then you can Set 1 Spell/Trap from your hand. You can only use 1 "Sinful Spoils Subdual" effect per turn, and only once that turn.

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Card Type
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Trap

Category
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Normal Trap

Archetypes

Sinful Spoils

Alternate Artwork

Sets

  • LEDE-EN074
    C

    Legacy of Destruction