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Paradox Fusion

When a monster(s) would be Special Summoned, OR a Spell/Trap Card is activated: Banish 1 face-up Fusion Monster you control; negate the Special Summon or activation, and if you do, destroy that card, also during your 2nd End Phase, return the banished Fusion Monster to your field in face-up Attack Position.

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Card Type
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Trap

Category
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Counter Trap

Archetypes

Fusion

Alternate Artwork

Sets

  • DREV-EN076
    SR

    Duelist Revolution

  • FUEN-EN058
    SR

    Fusion Enforcers