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TCG
OCG
MD

Million-Century Ice Prison

During the Main Phase, if a monster(s) you control leaves the field by an opponent's monster effect, except by being destroyed: Activate 1 of these effects; ● End the Main Phase. ● Skip Main Phase 1 of your opponent's next turn. You can only activate 1 "Million-Century Ice Prison" per turn.

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Card Type
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Spell

Category
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Quick-Play Spell

Archetypes

Icejade

Alternate Artwork

Sets

  • DUNE-EN066
    C

    Duelist Nexus

  • MP24-EN377
    C

    25th Anniversary Tin: Dueling Mirrors