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Mathmech Induction

All Cyberse monsters you control gain 500 ATK. If you control a "Mathmech" monster: You can send this face-up card from the field to the GY, then target 1 card your opponent controls; destroy it. You can only use this effect of "Mathmech Induction" once per turn.

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Card Type
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Trap

Category
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Continuous Trap

Archetypes

Mathmech

Alternate Artwork

Sets

  • MYFI-EN013
    ScR

    Mystic Fighters