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TCG
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MD

Magic Jammer

When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it.

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Card Type
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Trap

Category
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Counter Trap

Archetypes

N/A

Alternate Artwork

Sets

  • SYE-043
    C

    Starter Deck: Yugi Evolution

  • MRD-EN128
    UR

    Metal Raiders

  • SD2-EN026
    C

    Structure Deck: Zombie Madness

  • DB2-EN074
    SR

    Dark Beginning 2

  • SD5-EN034
    C

    Structure Deck: Warrior's Triumph