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TCG
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MD

Joker's Wild

During the Main or Battle Phase: Send 1 Spell from your Deck to the GY that mentions all of "Queen's Knight", "King's Knight", and "Jack's Knight"; this effect becomes that card's activation effect. During the End Phase, if this card is in your GY: You can target 1 LIGHT Warrior monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use each effect of "Joker's Wild" once per turn.

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Card Type
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Trap

Category
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Normal Trap

Archetypes

Three Musketeers of Face Cards

Alternate Artwork

Sets

  • KICO-EN007
    SR

    King's Court