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Heavy Metal Raiders

Skill activation At the start of the Duel, place this card in your Field Zone and flip it over. You draw 1 less card at the beginning of the Duel. Effect The first time each DARK Machine monster you control would be destroyed by battle each turn, it is not destroyed, and if you took battle damage from the battle, it gains that much ATK after damage calculation, and keeps that ATK gain as long as this card is on the field. Once per turn, if a monster you control that was originally a DARK Machine destroys a card(s) on the field by battle or card effect: You can Special Summon 1 DARK Machine monster from your hand.

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Card Type

Skill, Field, Spell

Category

Keith

Attribute

N/A

Archetypes

N/A

Level/Rank
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Attack

Defense

Alternate Artwork

Sets

  • SBSC-ENS01
    UR

    Speed Duel: Scars of Battle