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Fiendish Golem

Target 1 monster on the field with 2000 or more ATK; banish it (until the End Phase of the next turn), then if you activated this card while you controlled "Red Dragon Archfiend" or a Synchro Monster that mentions it, you can Set 1 "Fiendish Chain" directly from your Deck or GY.

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Card Type
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Trap

Category
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Normal Trap

Archetypes

Archfiend, Red Dragon Archfiend

Alternate Artwork

Sets

  • SDCK-EN032
    C

    Structure Deck: The Crimson King