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MD

Duel Academy

This card gains these effects based on the Monster Types on the field. ● Warrior, Beast, or Pyro: Once per turn, if you activate a Trap Card (except during the Damage Step): You can target 1 card your opponent controls; destroy it. ● Dinosaur, Sea Serpent, or Thunder: Once per turn, if you activate a Spell Card (except during the Damage Step): You can inflict 1000 damage to your opponent. ● Machine, Fairy, or Fiend: Once per turn, if you activate a monster effect (except during the Damage Step): You can target 1 face-up monster you control; it gains 1000 ATK (even if this card leaves the field).

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Card Type
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Spell

Category
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Field Spell

Archetypes

N/A

Alternate Artwork

Sets

  • MAZE-EN013
    UR

    Maze of Memories

  • MAZE-EN013
    CR

    Maze of Memories

  • RA03-EN275
    PLScR

    Quarter Century Bonanza

  • RA03-EN275
    QCScR

    Quarter Century Bonanza