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Dinomorphia Sonic

When your opponent activates a Spell/Trap Card, while you control a "Dinomorphia" monster: Pay half your LP; negate the activation, and if you do, destroy that card, then, destroy 1 "Dinomorphia" monster you control. During damage calculation, while your LP are 2000 or less, if you would take battle damage: You can banish this card from your GY; you take no battle damage from that battle. You can only activate 1 "Dinomorphia Sonic" per turn.

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Card Type
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Trap

Category
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Counter Trap

Archetypes

Dinomorphia

Alternate Artwork

Sets

  • BACH-EN072
    C

    Battle of Chaos

  • MP23-EN041
    C

    25th Anniversary Tin: Dueling Heroes Mega Pack