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Dinomist Rush

Special Summon 1 "Dinomist" monster from your Deck, and if you do, it is unaffected by other cards' effects, also destroy it during the End Phase. You can only activate 1 "Dinomist Rush" per turn.

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Card Type
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Trap

Category
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Normal Trap

Archetypes

Dinomist

Alternate Artwork

Sets

  • BOSH-EN073
    C

    Breakers of Shadow

  • MP16-EN227
    C

    2016 Mega-Tin Mega Pack