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TCG
OCG
MD

Cyber Network

Destroy this card during your 3rd Standby Phase after activation. Once per turn, if "Cyber Dragon" is on the field: You can banish 1 LIGHT Machine monster from your Deck. If this card is sent from the field to the GY: Special Summon as many of your banished LIGHT Machine monsters as possible, and if you do, destroy all Spells and Traps you control. Monsters that were Special Summoned by this effect cannot activate their effects. You cannot conduct your Battle Phase the turn you activate this effect.

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Card Type
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Trap

Category
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Continuous Trap

Archetypes

Cyber

Alternate Artwork

Sets

  • SDCR-EN029
    C

    Cyber Dragon Revolution Structure Deck

  • LEDD-ENB20
    C

    Legendary Dragon Decks

  • LEDD-ENB20
    UR

    Legendary Dragon Decks

  • SGX1-ENG20
    C

    Speed Duel GX: Duel Academy Box