Add 1 "Gem-Knight" card from your Deck to your hand, then you can apply this effect. ● Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, by banishing its materials from your hand or field.You can only activate 1 "Absorb Fusion" per turn. You cannot Special Summon the turn you activate this card, except "Gem-Knight" monsters.
Spell
Normal Spell
Fusion