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A-to-Z Energy Load

When your opponent activates a card or effect: Draw cards equal to the number of Level 8 or higher LIGHT Machine Fusion Monsters you control. During your Standby Phase: You can banish this card from your GY; shuffle up to 6 of your banished LIGHT Machine monsters into the Deck, including a Union monster. You can only use each effect of "A-to-Z Energy Load" once per turn.

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Card Type
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Trap

Category
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Normal Trap

Archetypes

A-to-Z

Alternate Artwork

Sets

  • MZTM-EN024
    R

    Maze of the Master